from toee import *
from utilities import *

def san_dialog( attachee, triggerer ):
	attachee.turn_towards(triggerer)
	triggerer.begin_dialog( attachee, 1 )
	return SKIP_DEFAULT

def talk_to_Toruko( attachee, triggerer, line):
	npc = find_npc_near(attachee,8004)
	if (npc != OBJ_HANDLE_NULL):
		triggerer.begin_dialog(npc,line)
		npc.turn_towards(attachee)
		attachee.turn_towards(npc)
	else:
		triggerer.begin_dialog(attachee,0)
	return SKIP_DEFAULT

def destroy_fragarach( attachee, triggerer ):
	game.particles( "sp-Call Lightning", attachee )
	obj = attachee.item_find(2201) 
if (obj != OBJ_HANDLE_NULL): 
      obj.destroy()
